Digital Environment Paintings

These works were created through developing an engagement with a variety of media that attempt to occupy multiple levels of dimensionality at once, where digital forms are rendered as analogue objects before being re-visioned in virtual format and re-printed once more. Through creating this flux between digital and analogue ephemera, artifacts become charged with the signification of inter-dimensional dialogue, they become hybrid objects that sit between the actual and the virtual and reflect our digitally enhanced view of reality. Throughout my work which interweaves digital technologies with traditional art practice, I explore the formal, spatial and material properties of this new hybrid media, and look at what happens when these virtual forms and images are manifest in the real world. I am primarily interested in how the digital has become so integrated within the present day sense of ’normality’ that the distinction between where the physical environment ends and the virtual begins has been blurred into a single unit, and how this creates new spaces, environments and objects for us to engage with.


For many of us a large part of our lives is spent gazing into the virtuality of the digital realm, using it to inform our physical existence in both our social and professional activities. Through using the practices of the renaissance artist, which primarily concerns itself with capturing the beauty of nature in oil painting on canvas or the object carved from stone, the shifting of the artist’s gaze towards the virtual space gives the digital version of reality a higher significance than actual reality. This opens new avenues of exploration for the artist where traditional materials are replaced with unknown virtual substances and environments that defy all notions of physicality. This synthetic interpretation begins to act as a surrogate for the real.


The Geometric becomes equivalent to the organic, The compter generated model over the human form, the simulacrum over the original.



Dewi Williams, Study of Virtual Skull Being Intersected by 3 Cylinders (With Virtual Banana), oil on canvas, 2016

Dewi Williams, Study of Victoria with Geometric Object, oil on canvas, 2017
[1] Dewi Williams, Study for Multi Dimensional Still Life, oil on canvas / electronics / MDF / artificial plant, 2016
[2] Dewi Williams, Study of Virtual Skull Being Intersected by 3 Cylinders (With Virtual Banana), oil on canvas, 2016
[3] Dewi Williams, Study of Victoria with Geometric Object, oil on canvas, 2017
[4] Dewi Williams, Parametric Landscape #3, oil on canvas, 2016